
Opening up storytelling to those who have never played
Why our games are designed so that a table of beginners can start on its own, without an experienced game master.
6 min read
Behind the scenes, play tips and lessons from the table.

Why our games are designed so that a table of beginners can start on its own, without an experienced game master.
6 min read

What we learned playtesting Fantasy Story Family with families.
8 min read

A walk through character creation, from the first personality trait to the last secret.
4 min read

From the first pyramid sketch to the ReBorn 0 starter kit, a look back at how a setting is made.
7 min read
A few simple habits so that a first game makes people want a second one.
1 min read
Silence is not dead time: it is often where the best scene is being prepared.
5 min read
Proofreading, playtests, layout, printing: the steps that separate a table idea from a book.
9 min read

A conversation with the author of the role-playing game Grecka, from the first idea to the cover.
6 min read